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Smash 4 Frame Data Site - www.kuroganehammer.com

www.kuroganehammer.com is a website dedicated to creating frame data pages for every character in Smash 4.

Currently there are about 8 or 9 pages so far, but with new content being added every few days, I thought I might as well share it with everyone on here so that they can give feedback or whatever.

05/09/2015 14:46:18

Victoria Mewtwo
Revax
3DS: 4725-9291-3506
Wii U: Revax0
Nice work Aerodrome, this will be very helpful for people who want well organised online frame data such as myself. I particularly like the character rankings for some of the statistics, keep up the work!
05/09/2015 14:58:06

Thanks. Also I don't really have any set list, so if people beg for their character enough here, it may be bumped up the priority list...

05/09/2015 14:59:39

Victoria Mewtwo
Revax
3DS: 4725-9291-3506
Wii U: Revax0
When Wario's done I will be most pleased
05/09/2015 15:03:31

Western Australia Villager
eltoNNNNNN
3DS: 5258-1243-7177
Wii U: 4444eltoNNNNNN
nice.
Would love to have how many frames a jump and hop lasts for; so I can do some calculations. With Villager's up-air immediately after a short hop I can land without suffering landing lag from the aerial, but If I did the up-air about 2-4 frames too late, it seems I will get the landing lag. I want to know the exact number of frames I have to insert the up air after the short hop. I can also fast fall at the very end of the immediate up-air to save a couple frames (like 1 or 2 it looks like).
05/09/2015 15:24:10

eltoNNNNNN said:
nice.
Would love to have how many frames a jump and hop lasts for; so I can do some calculations. With Villager's up-air immediately after a short hop I can land without suffering landing lag from the aerial, but If I did the up-air about 2-4 frames too late, it seems I will get the landing lag. I want to know the exact number of frames I have to insert the up air after the short hop. I can also fast fall at the very end of the immediate up-air to save a couple frames (like 1 or 2 it looks like).
that's a good idea actually
05/09/2015 19:07:51

Western Australia Mr. Game and Watch
Maribro
Wii U: brandoncmk
Tfw when you're a frame data goddess and your favourite jam comes on



Aerodrome said:
Thanks. Also I don't really have any set list, so if people beg for their character enough here, it may be bumped up the priority list...



I've been begging you to do Pac for ages, please do Pac

Please <3
05/09/2015 22:18:14

what does "FAF" mean?
05/10/2015 00:45:51

Victoria Mewtwo
Revax
3DS: 4725-9291-3506
Wii U: Revax0
GIRL said:
what does "FAF" mean?

It means the first actionable frame you can perform another move after performing that one
http://www.kuroganehammer.com/Glossary
05/10/2015 01:17:28

Thanks Revax. I wanted to put the terms on each page but it gets too cluttery.
PAC-MAN's data has been added. Now Dean can continue to troll his doubles partners in style.

http://kuroganehammer.com/Smash4/PAC-MAN
http://kuroganehammer.com/Smash4/Pikachu
05/13/2015 10:22:13

Victoria Duck Hunt Duo
dean
3DS: 1435-4425-6023
Wii U: dean7599
The only moves I actually use are down-B and nair and I don't need your fancy site to tell me that.
05/13/2015 12:07:33


Victoria Rosalina & Luma
Matty
Wii U: mat7772
Get the links right pls :<
05/31/2015 00:26:14

i blame kaion
05/31/2015 01:00:35

Victoria Fox
NimbusSpark
No data
Wii U: NimbusSpark
In complete honesty, I don't think Little Mac's Speed should be that high, unless this is considered to be for both attack speed and movement. In terms of movement, he should be a bit lower, although not by much - depsite his poor air game, his fall speed is great and his horizontal air speed is pretty average. Perhaps reduce it to 9/10, because he's far from being the fastest character overall.
05/31/2015 06:27:45

NimbusSpark said:
In complete honesty, I don't think Little Mac's Speed should be that high, unless this is considered to be for both attack speed and movement. In terms of movement, he should be a bit lower, although not by much - depsite his poor air game, his fall speed is great and his horizontal air speed is pretty average. Perhaps reduce it to 9/10, because he's far from being the fastest character overall.
Honestly I considered a 9 and probably will change this.

Characters who will probably have a 10
Sonic: 2.8
ZSS: 4.75
Falcon: 5.65
Greninja: 5.9
Characters that should probably have a 9
Sheik: 8.15
Mac: 9
Yoshi: 9.1
Fox: 10.95
MK: 14.55
Mii Brawler: 14.75

The only reason I put Mac as a 10 is because he generally doesn't go into the air.
05/31/2015 13:58:08

Western Australia Mr. Game and Watch
Maribro
Wii U: brandoncmk
Have you considered doing frame data for character's ledge options and ground get up options? Also techs as well. I know this is a lot of work but is handy info to have.
05/31/2015 14:31:59

I've added Falcon's data

http://kuroganehammer.com/Smash4/Captain%20Falcon

Maribro said:
Have you considered doing frame data for character's ledge options and ground get up options? Also techs as well. I know this is a lot of work but is handy info to have.

They're low priority atm
06/04/2015 01:08:46

I honestly thought you wouldn't do falcon haha
06/04/2015 02:12:31

GIRL said:
I honestly thought you wouldn't do falcon haha
Secretly I like Falcon as a character, but I'll never say that out loud.

http://kuroganehammer.com/Smash4/Dr.%20Mario
06/07/2015 15:36:39

Victoria Greninja
Oridion
Wii U: Oridion1
How far down the list is Greninja? haha
06/08/2015 01:13:42

I'll do Greninja after Mario
http://kuroganehammer.com/Smash4/Mario
@Oridion

I haven't finished the image yet, but here we go! http://kuroganehammer.com/Smash4/Greninja

That was quite difficult.
06/08/2015 12:20:46

Victoria Greninja
Oridion
Wii U: Oridion1
Oh wow that was fast , nice work Aero!
and thanks :)
06/08/2015 13:14:12

http://kuroganehammer.com/Smash4/Charizard

This page got an update this afternoon.
06/09/2015 05:22:11

Victoria Kirby
JLo
3DS: 5086-1719-4466
Wii U: thatdudejono
Hey Aero, may I request for Diddy Kong frame data?
06/09/2015 05:38:51

JLo said:
Hey Aero, may I request for Diddy Kong frame data?
up air is frame 3
06/09/2015 05:54:46

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